AudioDevice import { AudioDevice } from "destack:audio/binding"; Audio device. export struct AudioDevice { id: string; groupId: string; name: string; backend: AudioBackendKind; direction: AudioDirection; transport: string; isConnected: boolean; isRaw: boolean; isDefaultPlayback: boolean; isDefaultCapture: boolean; isDefaultLoopback: boolean; shareModes: AudioShareMode[]; preferredFormat: AudioFormat; formats: AudioFormatRange[]; } language/library/src/audio/binding/device.ds:125:154 Members id: string Stable device identifier. groupId: string Related endpoint group identifier. name: string Display name. backend: AudioBackendKind Host backend. direction: AudioDirection Device direction. transport: string Transport or driver name. isConnected: boolean Whether the device is currently connected. isRaw: boolean Whether this is a raw endpoint. isDefaultPlayback: boolean Whether this is the default playback endpoint. isDefaultCapture: boolean Whether this is the default capture endpoint. isDefaultLoopback: boolean Whether this is the default loopback endpoint. shareModes: AudioShareMode[] Supported share modes. preferredFormat: AudioFormat Preferred format. formats: AudioFormatRange[] Supported format ranges.