AudioStreamRequest import { AudioStreamRequest } from "destack:audio/binding"; Audio stream open request. export struct AudioStreamRequest { backend: AudioBackendSelection; deviceId: string; direction: AudioDirection; shareMode: AudioShareMode; mode: AudioStreamMode; format: AudioFormat; quantumFrames: uint32; bufferFrames: uint32; flags: AudioStreamFlags; } language/library/src/audio/binding/stream.ds:53:72 Members backend: AudioBackendSelection Backend selection. deviceId: string Device identifier, omitted for the backend default device. direction: AudioDirection Stream direction. shareMode: AudioShareMode Share mode. mode: AudioStreamMode Stream transfer contract. format: AudioFormat Requested audio format. quantumFrames: uint32 Requested processing quantum in frames, or zero for backend default. bufferFrames: uint32 Requested buffering in frames, or zero for backend default. flags: AudioStreamFlags Stream flags.