ComputeDeviceBinding import { ComputeDeviceBinding } from "destack:compute/binding"; Compute device binding family. export interface ComputeDeviceBinding { available(query?: DeviceQuery | undefined): ^Array; cpu(): Device; gpu(index: uint32): Device; accelerator(index: uint32): Device; default(query?: DeviceQuery | undefined): Device; kind(device: &'a readonly Device): DeviceKind; name(device: &'a readonly Device): &readonly string; properties(device: &'a readonly Device): Result; } language/library/src/compute/binding/device.ds:7:71 Members available(query?: DeviceQuery | undefined): ^Array Return all available devices matching query. cpu(): Device Return the default CPU device. gpu(index: uint32): Device Return a GPU device. accelerator(index: uint32): Device Return an accelerator device. default(query?: DeviceQuery | undefined): Device Return the default compute device matching query. kind(device: &'a readonly Device): DeviceKind Return the device kind. name(device: &'a readonly Device): &readonly string Return the human-readable device name. properties(device: &'a readonly Device): Result Return device properties.