ExecutionPoint import { ExecutionPoint } from "destack:debug"; Runtime execution point inside one frame. export struct ExecutionPoint { worker: WorkerId; frame: FrameId; frameState: FrameStateId; } language/library/src/debug/debug.ds:19:26 Members worker: WorkerId Worker stopped at this point. frame: FrameId Frame stopped at this point. frameState: FrameStateId Frame state stopped at this point.