WindowRenderState import { WindowRenderState } from "destack:display/binding"; Window renderability state. export enum WindowRenderState { Unknown = 0, Renderable = 1, Hidden = 2, Occluded = 3, Suspended = 4, ZeroSized = 5, SurfaceLost = 6, } language/library/src/display/binding/window.ds:115:130 Variants Unknown = 0 Backend cannot determine renderability. Renderable = 1 Window can render and present frames. Hidden = 2 Window is hidden. Occluded = 3 Window is occluded. Suspended = 4 Window is suspended by host lifecycle policy. ZeroSized = 5 Window has zero drawable pixels. SurfaceLost = 6 Window lost its drawable host surface.