WindowRect import { WindowRect } from "destack:display/binding"; Window rectangle in logical platform points. export struct WindowRect { x: float64; y: float64; width: float64; height: float64; } language/library/src/display/binding/window.ds:149:158 Members x: float64 Logical x coordinate. y: float64 Logical y coordinate. width: float64 Logical width. height: float64 Logical height.