# GPU_SHADER_VISIBILITY_VERTEX

`import { GPU_SHADER_VISIBILITY_VERTEX } from "destack:gpu/binding";`

Shader visibility bit for vertex shaders.

```ds title="GPU_SHADER_VISIBILITY_VERTEX"
const GPU_SHADER_VISIBILITY_VERTEX: GpuShaderVisibilityMask
```

[language/library/src/gpu/binding/bind.ds:19](https://github.com/destack-sh/destack/blob/main/language/library/src/gpu/binding/bind.ds#L19)
