# GPU_TEXTURE_ACCESS_COPY_DST

`import { GPU_TEXTURE_ACCESS_COPY_DST } from "destack:gpu/binding";`

Texture access bit for copy destination.

```ds title="GPU_TEXTURE_ACCESS_COPY_DST"
const GPU_TEXTURE_ACCESS_COPY_DST: GpuTextureAccess
```

[language/library/src/gpu/binding/resource.ds:602](https://github.com/destack-sh/destack/blob/main/language/library/src/gpu/binding/resource.ds#L602)
