# GPU_TEXTURE_ACCESS_PRESENT

`import { GPU_TEXTURE_ACCESS_PRESENT } from "destack:gpu/binding";`

Texture access bit for presentation.

```ds title="GPU_TEXTURE_ACCESS_PRESENT"
const GPU_TEXTURE_ACCESS_PRESENT: GpuTextureAccess
```

[language/library/src/gpu/binding/resource.ds:598](https://github.com/destack-sh/destack/blob/main/language/library/src/gpu/binding/resource.ds#L598)
