# GPU_TEXTURE_ACCESS_RESOURCE

`import { GPU_TEXTURE_ACCESS_RESOURCE } from "destack:gpu/binding";`

Texture access bit for sampled or fetched resources.

```ds title="GPU_TEXTURE_ACCESS_RESOURCE"
const GPU_TEXTURE_ACCESS_RESOURCE: GpuTextureAccess
```

[language/library/src/gpu/binding/resource.ds:604](https://github.com/destack-sh/destack/blob/main/language/library/src/gpu/binding/resource.ds#L604)
