# GPU_TEXTURE_ACCESS_STORAGE_READ_ONLY

`import { GPU_TEXTURE_ACCESS_STORAGE_READ_ONLY } from "destack:gpu/binding";`

Texture access bit for read-only storage use.

```ds title="GPU_TEXTURE_ACCESS_STORAGE_READ_ONLY"
const GPU_TEXTURE_ACCESS_STORAGE_READ_ONLY: GpuTextureAccess
```

[language/library/src/gpu/binding/resource.ds:612](https://github.com/destack-sh/destack/blob/main/language/library/src/gpu/binding/resource.ds#L612)
