# GPU_TEXTURE_ACCESS_STORAGE_WRITE_ONLY

`import { GPU_TEXTURE_ACCESS_STORAGE_WRITE_ONLY } from "destack:gpu/binding";`

Texture access bit for write-only storage use.

```ds title="GPU_TEXTURE_ACCESS_STORAGE_WRITE_ONLY"
const GPU_TEXTURE_ACCESS_STORAGE_WRITE_ONLY: GpuTextureAccess
```

[language/library/src/gpu/binding/resource.ds:614](https://github.com/destack-sh/destack/blob/main/language/library/src/gpu/binding/resource.ds#L614)
