# GPU_TEXTURE_FORMAT_DEPTH16_UNORM

`import { GPU_TEXTURE_FORMAT_DEPTH16_UNORM } from "destack:gpu/binding";`

16-bit normalized depth.

```ds title="GPU_TEXTURE_FORMAT_DEPTH16_UNORM"
const GPU_TEXTURE_FORMAT_DEPTH16_UNORM: GpuTextureFormat
```

[language/library/src/gpu/binding/resource.ds:214](https://github.com/destack-sh/destack/blob/main/language/library/src/gpu/binding/resource.ds#L214)
