# GPU_TEXTURE_FORMAT_EAC_R11_SNORM

`import { GPU_TEXTURE_FORMAT_EAC_R11_SNORM } from "destack:gpu/binding";`

EAC red snorm.

```ds title="GPU_TEXTURE_FORMAT_EAC_R11_SNORM"
const GPU_TEXTURE_FORMAT_EAC_R11_SNORM: GpuTextureFormat
```

[language/library/src/gpu/binding/resource.ds:270](https://github.com/destack-sh/destack/blob/main/language/library/src/gpu/binding/resource.ds#L270)
