# GPU_TEXTURE_FORMAT_R16_UINT

`import { GPU_TEXTURE_FORMAT_R16_UINT } from "destack:gpu/binding";`

16-bit unsigned red integer.

```ds title="GPU_TEXTURE_FORMAT_R16_UINT"
const GPU_TEXTURE_FORMAT_R16_UINT: GpuTextureFormat
```

[language/library/src/gpu/binding/resource.ds:132](https://github.com/destack-sh/destack/blob/main/language/library/src/gpu/binding/resource.ds#L132)
