# GPU_TEXTURE_FORMAT_R8_UINT

`import { GPU_TEXTURE_FORMAT_R8_UINT } from "destack:gpu/binding";`

8-bit unsigned red integer.

```ds title="GPU_TEXTURE_FORMAT_R8_UINT"
const GPU_TEXTURE_FORMAT_R8_UINT: GpuTextureFormat
```

[language/library/src/gpu/binding/resource.ds:128](https://github.com/destack-sh/destack/blob/main/language/library/src/gpu/binding/resource.ds#L128)
