# GPU_VERTEX_FORMAT_FLOAT32X4

`import { GPU_VERTEX_FORMAT_FLOAT32X4 } from "destack:gpu/binding";`

32-bit float x4 vertex format.

```ds title="GPU_VERTEX_FORMAT_FLOAT32X4"
const GPU_VERTEX_FORMAT_FLOAT32X4: GpuVertexFormat
```

[language/library/src/gpu/binding/pipeline.ds:130](https://github.com/destack-sh/destack/blob/main/language/library/src/gpu/binding/pipeline.ds#L130)
