# GPU_VERTEX_FORMAT_FLOAT32

`import { GPU_VERTEX_FORMAT_FLOAT32 } from "destack:gpu/binding";`

32-bit float vertex format.

```ds title="GPU_VERTEX_FORMAT_FLOAT32"
const GPU_VERTEX_FORMAT_FLOAT32: GpuVertexFormat
```

[language/library/src/gpu/binding/pipeline.ds:124](https://github.com/destack-sh/destack/blob/main/language/library/src/gpu/binding/pipeline.ds#L124)
