GpuBlendFactor import { GpuBlendFactor } from "destack:gpu/binding"; Blend factor selector. export enum GpuBlendFactor { Zero = 0, One = 1, Src = 2, OneMinusSrc = 3, SrcAlpha = 4, OneMinusSrcAlpha = 5, Dst = 6, OneMinusDst = 7, DstAlpha = 8, OneMinusDstAlpha = 9, SrcAlphaSaturated = 10, Constant = 11, OneMinusConstant = 12, Src1 = 13, OneMinusSrc1 = 14, Src1Alpha = 15, OneMinusSrc1Alpha = 16, } language/library/src/gpu/binding/pipeline.ds:251:286 Variants Zero = 0 Zero factor. One = 1 One factor. Src = 2 Source color factor. OneMinusSrc = 3 One-minus source color factor. SrcAlpha = 4 Source alpha factor. OneMinusSrcAlpha = 5 One-minus source alpha factor. Dst = 6 Destination color factor. OneMinusDst = 7 One-minus destination color factor. DstAlpha = 8 Destination alpha factor. OneMinusDstAlpha = 9 One-minus destination alpha factor. SrcAlphaSaturated = 10 Source-alpha-saturated factor. Constant = 11 Constant-blend-color factor. OneMinusConstant = 12 One-minus constant-blend-color factor. Src1 = 13 Secondary source color factor. OneMinusSrc1 = 14 One-minus secondary source color factor. Src1Alpha = 15 Secondary source alpha factor. OneMinusSrc1Alpha = 16 One-minus secondary source alpha factor.