# GpuPolygonMode

`import { GpuPolygonMode } from "destack:gpu/binding";`

Polygon rasterization selector.

```ds title="GpuPolygonMode"
export enum GpuPolygonMode {
    Fill = 0,
    Line = 1,
    Point = 2,
}
```

[language/library/src/gpu/binding/pipeline.ds:241:248](https://github.com/destack-sh/destack/blob/main/language/library/src/gpu/binding/pipeline.ds#L241-L248)

## Variants

### `Fill = 0`

Rasterize filled polygons.

### `Line = 1`

Rasterize polygon edges as lines.

### `Point = 2`

Rasterize polygon vertices as points.
