GpuTextureDimension import { GpuTextureDimension } from "destack:gpu/binding"; Texture dimension selector. export enum GpuTextureDimension { D1 = 1, D2 = 2, D3 = 3, } language/library/src/gpu/binding/resource.ds:485:492 Variants D1 = 1 One-dimensional texture. D2 = 2 Two-dimensional texture. D3 = 3 Three-dimensional texture.