GpuBufferCopyLayout import { GpuBufferCopyLayout } from "destack:gpu/binding"; Buffer copy layout descriptor. export struct GpuBufferCopyLayout { offset: uint64; bytesPerRow: uint32; rowsPerImage: uint32; } language/library/src/gpu/binding/command.ds:186:193 Members offset: uint64 Byte offset in the buffer. bytesPerRow: uint32 Bytes per row. rowsPerImage: uint32 Rows per image.