GpuDevice import { GpuDevice } from "destack:gpu/binding"; GPU device. export struct GpuDevice { backend: GpuBackend; enabledFeatures: [GpuFeatureId]; effectiveLimits: GpuAdapterLimits; queueCount: uint32; hasTimelineSync: boolean; hasTimestampQueries: boolean; hasPushConstants: boolean; } language/library/src/gpu/binding/device.ds:86:101 Members backend: GpuBackend Chosen backend for this device. enabledFeatures: [GpuFeatureId] Feature identifiers enabled on this device. effectiveLimits: GpuAdapterLimits Effective device limits. queueCount: uint32 Default queue count visible to the runtime. hasTimelineSync: boolean Whether timeline synchronization is available. hasTimestampQueries: boolean Whether timestamp queries are available. hasPushConstants: boolean Whether push constants are available.