# GpuExtent3D

`import { GpuExtent3D } from "destack:gpu/binding";`

3D extent descriptor.

```ds title="GpuExtent3D"
export struct GpuExtent3D {
    width: uint32;
    height: uint32;
    depthOrArrayLayers: uint32;
}
```

[language/library/src/gpu/binding/command.ds:160:167](https://github.com/destack-sh/destack/blob/main/language/library/src/gpu/binding/command.ds#L160-L167)

## Members

### `width: uint32`

Width in texels.

### `height: uint32`

Height in texels.

### `depthOrArrayLayers: uint32`

Depth or array layer count.
