GpuMultisampleState import { GpuMultisampleState } from "destack:gpu/binding"; Multisample-state descriptor. export struct GpuMultisampleState { count: uint32; mask: uint64; alphaToCoverageEnabled: boolean; } language/library/src/gpu/binding/pipeline.ds:429:436 Members count: uint32 Sample count. mask: uint64 Active sample mask. alphaToCoverageEnabled: boolean Whether alpha-to-coverage is enabled.