GpuRenderState import { GpuRenderState } from "destack:gpu/binding"; Render-state descriptor. export struct GpuRenderState { primitive: GpuPrimitiveState; depthStencil: GpuDepthStencilState; multisample: GpuMultisampleState; } language/library/src/gpu/binding/pipeline.ds:481:488 Members primitive: GpuPrimitiveState Primitive-state descriptor. depthStencil: GpuDepthStencilState Depth-stencil-state descriptor when enabled. multisample: GpuMultisampleState Multisample-state descriptor.