GpuTextureTransition import { GpuTextureTransition } from "destack:gpu/binding"; Texture transition descriptor. export struct GpuTextureTransition { texture: GpuTextureHandle; subresources: GpuTextureSubresourceRange; access: GpuTextureAccess; } language/library/src/gpu/binding/resource.ds:643:650 Members texture: GpuTextureHandle Texture handle. subresources: GpuTextureSubresourceRange Optional subresource selector. access: GpuTextureAccess Target texture access.