GpuVertexAttribute import { GpuVertexAttribute } from "destack:gpu/binding"; Vertex attribute descriptor. export struct GpuVertexAttribute { format: GpuVertexFormat; offset: uint64; shaderLocation: uint32; } language/library/src/gpu/binding/pipeline.ds:179:186 Members format: GpuVertexFormat Vertex attribute format selector. offset: uint64 Byte offset for this attribute within one vertex element. shaderLocation: uint32 Shader location index.