GpuVertexState import { GpuVertexState } from "destack:gpu/binding"; Vertex-state descriptor. export struct GpuVertexState { module: GpuShaderHandle; entry: string; constants: [GpuPipelineConstant]; buffers: [GpuVertexBufferLayout]; } language/library/src/gpu/binding/pipeline.ds:459:468 Members module: GpuShaderHandle Vertex shader-module handle. entry: string Vertex entry point when provided. constants: [GpuPipelineConstant] Vertex-stage specialization constants. buffers: [GpuVertexBufferLayout] Vertex buffer layouts.