GamepadControlKind import { GamepadControlKind } from "destack:input/binding"; Gamepad control kind. export enum GamepadControlKind { Button = 1, Axis = 2, Touch = 3, } language/library/src/input/binding/gamepad.ds:50:57 Variants Button = 1 Gamepad button. Axis = 2 Gamepad axis. Touch = 3 Gamepad touch contact.