PointerGrabMode import { PointerGrabMode } from "destack:input/binding"; Pointer grab mode. export enum PointerGrabMode { None = 0, Confined = 1, Locked = 2, } language/library/src/input/binding/pointer.ds:142:149 Variants None = 0 Do not grab the pointer. Confined = 1 Constrain pointer movement to the window bounds. Locked = 2 Lock pointer movement and report relative deltas.