InputTextBinding import { InputTextBinding } from "destack:input/binding"; Text binding family. export interface InputTextBinding { openTextSession(descriptor: &'a readonly TextSessionDescriptor, state: &'b readonly TextSessionState): Result; closeTextSession(session: InputTextSessionHandle): Result; setTextGeometry(session: InputTextSessionHandle, geometry: &'a readonly TextGeometry): Result; readTextGeometry(session: InputTextSessionHandle): Result; setTextState(session: InputTextSessionHandle, state: &'a readonly TextSessionState): Result; readTextEvents(session: InputTextSessionHandle, maxEvents: uint32, timeoutNs?: uint64 | undefined): Result; } language/library/src/input/binding/text.ds:274:347 Members openTextSession(descriptor: &'a readonly TextSessionDescriptor, state: &'b readonly TextSessionState): Result Open one text input session. closeTextSession(session: InputTextSessionHandle): Result Close one text input session. setTextGeometry(session: InputTextSessionHandle, geometry: &'a readonly TextGeometry): Result Set text input geometry. readTextGeometry(session: InputTextSessionHandle): Result Read text input geometry. setTextState(session: InputTextSessionHandle, state: &'a readonly TextSessionState): Result Set text input state. readTextEvents(session: InputTextSessionHandle, maxEvents: uint32, timeoutNs?: uint64 | undefined): Result Read text-session events.