GamepadButton import { GamepadButton } from "destack:input/binding"; Gamepad button state. export struct GamepadButton { isPressed: boolean; isTouched: boolean; value: float64; } language/library/src/input/binding/gamepad.ds:68:75 Members isPressed: boolean Whether the button is currently pressed. isTouched: boolean Whether the button is currently touched. value: float64 Analog button value in the normalized range [0, 1].