InputEventWheel import { InputEventWheel } from "destack:input/binding"; Input wheel event. export struct InputEventWheel { kind: "wheel"; header: InputEventHeader; pointerId: uint64; pointerKind: PointerKind; unit: WheelUnit; deltaX: float64; deltaY: float64; x: float64; y: float64; space: CoordinateSpace; buttons: uint32; modifiers: ModifierState; } language/library/src/input/binding/event.ds:248:273 Members kind: "wheel" Event discriminator. header: InputEventHeader Shared event header. pointerId: uint64 Stable pointer identifier when available. pointerKind: PointerKind Pointer kind when available. unit: WheelUnit Wheel delta unit. deltaX: float64 Wheel x delta. deltaY: float64 Wheel y delta. x: float64 Pointer x coordinate. y: float64 Pointer y coordinate. space: CoordinateSpace Coordinate space. buttons: uint32 Canonical pressed-button bitset. modifiers: ModifierState Keyboard modifier and lock state.