KeyboardState import { KeyboardState } from "destack:input/binding"; Keyboard state snapshot. export struct KeyboardState { timestampNs: uint64; sequence: uint64; deviceId: string; hostModifiers: uint32; modifiers: ModifierState; pressedCodes: string[]; pressedKeys: string[]; pressedHostCodes: uint32[]; pressedScanCodes: uint32[]; layout: KeyboardLayout; isComposing: boolean; } language/library/src/input/binding/keyboard.ds:58:81 Members timestampNs: uint64 Monotonic update timestamp in nanoseconds. sequence: uint64 Monotonic sequence number generated by the host stream. deviceId: string Stable source device identifier. hostModifiers: uint32 Host modifier bitset. modifiers: ModifierState Keyboard modifier and lock state. pressedCodes: string[] Normalized physical codes currently pressed. pressedKeys: string[] Normalized logical keys currently pressed. pressedHostCodes: uint32[] Host key codes currently pressed. pressedScanCodes: uint32[] Host hardware scan codes currently pressed when available. layout: KeyboardLayout Active layout when available. isComposing: boolean Whether the keyboard is currently within one active composition session.