JobLimit import { JobLimit } from "destack:process/binding"; Windows job limit payload. export struct JobLimit { flags: JobLimitFlags; processTimeNanoseconds: uint64; jobTimeNanoseconds: uint64; activeProcesses: uint32; processMemoryBytes: uint64; jobMemoryBytes: uint64; } language/library/src/process/binding/job.ds:27:40 Members flags: JobLimitFlags Enabled limit fields. processTimeNanoseconds: uint64 Per-process CPU time limit in nanoseconds. jobTimeNanoseconds: uint64 Total job CPU time limit in nanoseconds. activeProcesses: uint32 Maximum active processes. processMemoryBytes: uint64 Per-process memory limit in bytes. jobMemoryBytes: uint64 Total job memory limit in bytes.