ResourcePressure import { ResourcePressure } from "destack:simulation/fault"; Resource pressure fault. export struct ResourcePressure { kind: "resource.pressure"; resource: Resource; levelPpm: uint32; } language/library/src/simulation/fault/fault.ds:126:133 Members kind: "resource.pressure" Fault discriminator. resource: Resource Pressured resource class. levelPpm: uint32 Optional pressure level in parts per million.