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AudioFormat
import { AudioFormat } from "destack:audio/binding";
Audio format.
1export struct AudioFormat {2 sampleRate: uint32;3 channels: uint16;4 sampleFormat: AudioSampleFormat;5 bufferLayout: AudioBufferLayout;6 channelLayout: AudioChannelLayout;7 channelMask: uint64;8}Members
sampleRate: uint32Sample rate in hertz.
channels: uint16Channel count.
sampleFormat: AudioSampleFormatSample format.
bufferLayout: AudioBufferLayoutBuffer layout.
channelLayout: AudioChannelLayoutChannel layout.
channelMask: uint64Host channel mask, or zero when unavailable.