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Generator
import { Generator } from "destack:fuzz";
Value generator.
1export class Generator<T> {2 static bool(): Generator<boolean>;3 static int32(range?: RangeBounds<int32> | undefined): Generator<int32>;4 static uint32(range?: RangeBounds<uint32> | undefined): Generator<uint32>;5 static int64(range?: RangeBounds<int64> | undefined): Generator<int64>;6 static uint64(range?: RangeBounds<uint64> | undefined): Generator<uint64>;7 static float64(options?: FloatOptions | undefined): Generator<float64>;8 static string(options?: StringOptions | undefined): Generator<string>;9 static array<T>(options: ArrayOptions<T>): Generator<T[]>;10 static fromSchema<T>(schema: &'a readonly Schema<T>): Generator<T>;11 static constant<T>(value: T): Generator<T>;12 static oneOf<T>(generators: [Generator<T>]): Generator<T>;13 static weighted<T>(choices: [Weight<T>]): Generator<T>;14 optional(): Generator<T | undefined>;15 map<U>(body: (T) => U): Generator<U>;16 flatMap<U>(body: (T) => Generator<U>): Generator<U>;17 filter(predicate: (T) => boolean): Generator<T>;18 and<U>(other: Generator<U>): Generator<(T, U)>;19 shrink(value: T): Generator<T>;20}Members
static bool(): Generator<boolean>Generate boolean values.
static int32(range?: RangeBounds<int32> | undefined): Generator<int32>Generate signed 32-bit integers.
static uint32(range?: RangeBounds<uint32> | undefined): Generator<uint32>Generate unsigned 32-bit integers.
static int64(range?: RangeBounds<int64> | undefined): Generator<int64>Generate signed 64-bit integers.
static uint64(range?: RangeBounds<uint64> | undefined): Generator<uint64>Generate unsigned 64-bit integers.
static float64(options?: FloatOptions | undefined): Generator<float64>Generate floating-point values.
static string(options?: StringOptions | undefined): Generator<string>Generate strings.
static array<T>(options: ArrayOptions<T>): Generator<T[]>Generate arrays.
static fromSchema<T>(schema: &'a readonly Schema<T>): Generator<T>Generate values from a schema.
static constant<T>(value: T): Generator<T>Generate one constant value.
static oneOf<T>(generators: [Generator<T>]): Generator<T>Generate one value from
generators.static weighted<T>(choices: [Weight<T>]): Generator<T>Generate one value from weighted choices.
optional(): Generator<T | undefined>Generate optional values.
map<U>(body: (T) => U): Generator<U>Map generated values.
flatMap<U>(body: (T) => Generator<U>): Generator<U>Generate another value from each generated value.
filter(predicate: (T) => boolean): Generator<T>Keep generated values that match
predicate.and<U>(other: Generator<U>): Generator<(T, U)>Generate a pair from this generator and
other.shrink(value: T): Generator<T>Shrink
valuetoward simpler generated values.