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GpuTextureViewDimension

import { GpuTextureViewDimension } from "destack:gpu/binding";

Texture view-dimension selector.

language/library/src/gpu/binding/resource.ds:495:508
1export enum GpuTextureViewDimension {2    D1 = 1,3    D2 = 2,4    D2Array = 3,5    Cube = 4,6    CubeArray = 5,7    D3 = 6,8}

Variants

D1 = 1

One-dimensional texture view.

D2 = 2

Two-dimensional texture view.

D2Array = 3

Two-dimensional texture-array view.

Cube = 4

Cube texture view.

CubeArray = 5

Cube texture-array view.

D3 = 6

Three-dimensional texture view.