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GpuTextureViewDimension
import { GpuTextureViewDimension } from "destack:gpu/binding";
Texture view-dimension selector.
1export enum GpuTextureViewDimension {2 D1 = 1,3 D2 = 2,4 D2Array = 3,5 Cube = 4,6 CubeArray = 5,7 D3 = 6,8}Variants
D1 = 1One-dimensional texture view.
D2 = 2Two-dimensional texture view.
D2Array = 3Two-dimensional texture-array view.
Cube = 4Cube texture view.
CubeArray = 5Cube texture-array view.
D3 = 6Three-dimensional texture view.