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GpuDebugBinding
import { GpuDebugBinding } from "destack:gpu/binding";
Debug binding family.
1export interface GpuDebugBinding {2 setLabel(handle: ResourceId, label: &'a readonly string): Result<void, HostError>;3}Members
setLabel(handle: ResourceId, label: &'a readonly string): Result<void, HostError>Set a debug label on a GPU resource object.