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GpuBindGroupTextureResource
import { GpuBindGroupTextureResource } from "destack:gpu/binding";
Texture bind group resource payload.
1export struct GpuBindGroupTextureResource {2 kind: "texture";3 texture: GpuTextureViewHandle;4}Members
kind: "texture"Discriminator for this bind-group resource variant.
texture: GpuTextureViewHandleTexture-view handle.