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GpuSurfaceHdrMetadata
import { GpuSurfaceHdrMetadata } from "destack:gpu/binding";
Surface HDR metadata.
1export struct GpuSurfaceHdrMetadata {2 maxContentLightLevelNits: float64;3 maxFrameAverageLightLevelNits: float64;4 maxMasteringLuminanceNits: float64;5 minMasteringLuminanceNits: float64;6}Members
maxContentLightLevelNits: float64Maximum content light level in nits.
maxFrameAverageLightLevelNits: float64Maximum frame-average light level in nits.
maxMasteringLuminanceNits: float64Maximum mastering luminance in nits.
minMasteringLuminanceNits: float64Minimum mastering luminance in nits.