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ComputeMeshBinding
import { ComputeMeshBinding } from "destack:compute/binding";
Compute mesh binding family.
1export interface ComputeMeshBinding {2 create(devices: &'a readonly [Device], axes: &'b readonly [MeshAxis]): Mesh;3 axes(mesh: &'a readonly Mesh): &readonly [MeshAxis];4 devices(mesh: &'a readonly Mesh): &readonly [Device];5 rank(mesh: &'a readonly Mesh): usize;6 size(mesh: &'a readonly Mesh): usize;7}