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GpuBindGroupLayoutSampledTextureResource
import { GpuBindGroupLayoutSampledTextureResource } from "destack:gpu/binding";
Sampled-texture bind group layout resource payload.
1export struct GpuBindGroupLayoutSampledTextureResource {2 kind: "sampledTexture";3 textureSampleType: GpuTextureSampleType;4 textureViewDimension: GpuTextureViewDimension;5 multisampled: boolean;6}Members
kind: "sampledTexture"Discriminator for this bind-group-layout resource variant.
textureSampleType: GpuTextureSampleTypeTexture sample type selector.
textureViewDimension: GpuTextureViewDimensionTexture view dimension selector.
multisampled: booleanWhether multisampled textures are required.