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GpuMultisampleState
import { GpuMultisampleState } from "destack:gpu/binding";
Multisample-state descriptor.
1export struct GpuMultisampleState {2 count: uint32;3 mask: uint64;4 alphaToCoverageEnabled: boolean;5}Members
count: uint32Sample count.
mask: uint64Active sample mask.
alphaToCoverageEnabled: booleanWhether alpha-to-coverage is enabled.