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GpuTextureCopy

import { GpuTextureCopy } from "destack:gpu/binding";

Texture copy source or destination descriptor.

language/library/src/gpu/binding/command.ds:170:183
1export struct GpuTextureCopy {2    texture: GpuTextureHandle;3    mipLevel: uint32;4    originX: uint32;5    originY: uint32;6    originZ: uint32;7    aspect: GpuTextureAspect;8}

Members

texture: GpuTextureHandle

Texture handle.

mipLevel: uint32

Mip level index.

originX: uint32

Origin x coordinate.

originY: uint32

Origin y coordinate.

originZ: uint32

Origin z coordinate.

aspect: GpuTextureAspect

Texture aspect selector.