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Language
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  4. Runtime
  5. Standard Library
  6. Web
  7. Node
  8. Systems
  9. Modules
  10. destack:gpu
  11. destack:gpu/binding
  12. GpuVertexState
    1. Members
  13. Configuration
  14. Static Analysis
  15. Dynamic Analysis
  16. Deployment
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Language
  1. Setup
  2. TypeScript
  3. TypeScript++
  4. Runtime
  5. Standard Library
  6. Web
  7. Node
  8. Systems
  9. Modules
  10. destack:gpu
  11. destack:gpu/binding
  12. GpuVertexState
    1. Members
  13. Configuration
  14. Static Analysis
  15. Dynamic Analysis
  16. Deployment
Docs/Language/Standard Library/Modules/destack:gpu/destack:gpu/binding
mdtxt

GpuVertexState

import { GpuVertexState } from "destack:gpu/binding";

Vertex-state descriptor.

language/library/src/gpu/binding/pipeline.ds:459:468
1export struct GpuVertexState {2    module: GpuShaderHandle;3    entry: string;4    constants: [GpuPipelineConstant];5    buffers: [GpuVertexBufferLayout];6}

Members

module: GpuShaderHandle

Vertex shader-module handle.

entry: string

Vertex entry point when provided.

constants: [GpuPipelineConstant]

Vertex-stage specialization constants.

buffers: [GpuVertexBufferLayout]

Vertex buffer layouts.

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