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GamepadButton

import { GamepadButton } from "destack:input/binding";

Gamepad button state.

language/library/src/input/binding/gamepad.ds:68:75
1export struct GamepadButton {2    isPressed: boolean;3    isTouched: boolean;4    value: float64;5}

Members

isPressed: boolean

Whether the button is currently pressed.

isTouched: boolean

Whether the button is currently touched.

value: float64

Analog button value in the normalized range [0, 1].