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GpuBindGroupLayoutStorageTextureResource
import { GpuBindGroupLayoutStorageTextureResource } from "destack:gpu/binding";
Storage-texture bind group layout resource payload.
1export struct GpuBindGroupLayoutStorageTextureResource {2 kind: "storageTexture";3 storageTextureAccess: GpuStorageTextureAccess;4 storageTextureFormat: GpuTextureFormat;5 textureViewDimension: GpuTextureViewDimension;6}Members
kind: "storageTexture"Discriminator for this bind-group-layout resource variant.
storageTextureAccess: GpuStorageTextureAccessStorage-texture access selector.
storageTextureFormat: GpuTextureFormatStorage-texture format identifier.
textureViewDimension: GpuTextureViewDimensionTexture view dimension selector.